Game Designer & Programmer
moceanImg.JPG

Mocean

Mocean

Fall 2017

"Mocean" was a ~3 week project done by myself and 2 team members. This project was a study in graphics programming and technical art implementation methods.

This project utilizes GPU instancing, cloth physics, procedural mesh generation, procedural animation through a vertex shader, and more.

Tools:

  • Unity
  • C#
  • Maya